#version 3.6;
global_settings { assumed_gamma 1.0 }
camera{ ultra_wide_angle
  angle 75
  right x*image_width/image_height
  location  <0.0 , 1.0 ,-3.0>
  look_at   <0.0 , 0.0 , 0.0> }
light_source{ <1500,2500,-2500> color rgb<1,1,1> }
sky_sphere{ pigment{color rgb<1,1,1>}}
sphere{ <0,0,0>, 0.25
  texture {
    pigment{ rgb<1,0,0> }
    finish { diffuse 0.9 phong 1}
  }
  translate < 1.0, 0, 0>
  rotate < 0,360*clock 0>
}

